
Firstborn Dev Play - The Unborn Lord
Hello and welcome to another Firstborn development blog! It's been a busy week as we work towards the next major update for the Firstborn...


Firstborn: Progress Report 2017-01-22
For this week's blog, we take a quick look at some of the improvements that have come to Firstborn in the last couple of weeks. Animated...

Firstborn - State of the Game January 2017
For this week's blog, we take a look at the features and updates you can expect to see in early 2017. GameMaker Studio 2: The release of...

Designing the AI - Hubris as a Game Mechanic
The holidays are over (for us, at least) and development on Firstborn is ramping up for another year. This week we get inside the heads...

Firstborn: Enemy Breakdown Pt. 2
It's time to take a look at the other two enemy types from the Firstborn pre-alpha demo. This week, we find out more about the Archer and...

Shader Capers: Palette Swapping
I have always struggled with colour in pixel art. Get a shade wrong here or there and an otherwise aesthetically-pleasing image can end...


First Pax
So my first PaxAUS has come and gone, leaving me both tired and exhausted. As someone who has never been to a con before I went in not...